Disclaimer: This post is not sponsored by Proxyman, nor am I affiliated with Proxyman in any way. I pay for my license myself, and this post is simply written as a guide to learning more about a tool that I find very important in the iOS Developer toolbox. Networking is an essential part of modern […]
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Jump to a random postWhen you’re writing a conversion layer to transform your callback based code into code that supports async/await in Swift, you’ll typically find yourself using continuations. A continuation is a closure that you can call with the result of your asynchronous work. You have the option to pass it the output of your work, an object […]
Read postSwift’s async/await feature significantly enhances the readability of asynchronous code for iOS 13 and later versions. For new projects, it enables us to craft more expressive and easily understandable asynchronous code, which closely resembles synchronous code. However, adopting async/await may require substantial modifications in existing codebases, especially if their asynchronous API relies heavily on completion […]
Read postIn my previous post you learned about some different use cases where you might have to choose between an async sequence and Combine while also clearly seeing that async sequence are almost always better looking in the examples I’ve used, it’s time to take a more realistic look at how you might be using each […]
Read postSwift 5.5 introduces async/await and a whole new concurrency model that includes a new protocol: AsyncSequence. This protocol allows developers to asynchronously iterate over values coming from a sequence by awaiting them. This means that the sequence can generate or obtain its values asynchronously over time, and provide these values to a for-loop as they […]
Read postWith Swift 5.6, Apple added a new keyword to the Swift language: any. As you’ll see in this post, usage of the any keyword looks very similar to how you use the some keyword. They’re both used in front of protocol names, and they both tell us something about how that protocol is used. Once […]
Read postIt’s been a while since I published my post that helps you wrap your head around Swift’s property wrappers. Since then, I’ve done more and more SwiftUI related work and one challenge that I recently had to dig into was passing dependencies from SwiftUI’s environment into a custom property wrapper. While figuring this out I […]
Read postIn Xcode 16, it’s possible to add custom keys using the convenient @Entry macro. Sometimes you’ll find yourself in a situation where you want to conveniently pass some object down via the SwiftUI environment. An easy way to do this is through the .environmentObject view modifier. The one downside of this view modifier and corresponding […]
Read postA new year has started and most of us are probably figuring out what we should focus on this year. Whether it’s learning new things or expanding our knowledge on topics we’ve already learned about in the past, there’s always something that deserves our attention in the world of iOS development. In this short post […]
Read postI’ve recently been working on a background uploading feature for an app. One of the key aspects to get right with a feature like that is to correctly handle scenarios where your app is suspended by the system due to RAM constraints or other, similar, reasons. Testing this is easily done by clearing the RAM […]
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