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Faking network responses in tests

Updated on: February 10, 2020

Modern applications often rely on data from a network connection to work as intended. Sometimes they rely heavily on the network and are almost worthless without an internet connection while other apps can function mostly fine without a network connection. What these apps have in common is that they contain code that might be challenging […]

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Optimizing Your Application’s Reviews

Updated on: October 28, 2020

We all love the idea of getting loads of App Reviews, preferably with five stars and a description that explains why our apps are amazing. Unfortunately, users often don’t take the time to reviews the apps they enjoy. Instead, users will review your app when they’re unhappy. If something about your app doesn’t please them […]

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What is Module Stability in Swift and why should you care?

Updated on: February 10, 2020

The Swift team has recently released Swift 5.1. This version of the Swift language contains many cool features like Function Builders that are used for SwiftUI and Property Wrappers that can be used to add extra functionality to properties. This release also contains a feature called Module Stability. But what is this feature? And what […]

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Finding the difference between two Arrays

Updated on: April 23, 2024

Many applications work with data, often they are built to retrieve data and display this data to the user in a table view, collection view, list (if you’re using SwiftUI) or a different kind of component. It’s not uncommon for this data to change and when it does you might be interested in figuring out […]

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Getting started with unit testing your Swift code on iOS – part 2

Updated on: April 28, 2021

In part 1 of this two-part blog post, you’ve learned how to write synchronous unit tests for a login view model. As a reminder, you saw how to implement tests for the following requirements: When both login fields are empty, pressing the login button should trigger an error that informs the user that both fields […]

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Supporting Low Data Mode in your app

Updated on: May 15, 2024

Together with iOS 13, Apple announced a new feature called Low Data Mode. This feature allows users to limit the amount of data that’s used by apps on their phone. The low data mode setting is available in the settings app. Whenever a user is on a slow network, a very busy network or on […]

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Spend less time maintaining your test suite by using the Builder Pattern

Updated on: February 10, 2020

Often when we write code, we have to initialize objects. Sometimes the object’s initializer doesn’t take any arguments and a simple let object = MyObject() call suffices to create your object, other times things aren’t so simple and you need to supply multiple arguments to an object’s initializer. If you have read my previous post, […]

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Cleaning up your dependencies with protocols

Updated on: February 10, 2020

If you’re into writing clean, testable and maintainable code you must have come across the term “Dependency Injection” at some point. If you’re not sure what dependency injection is, that’s okay. I will explain it briefly so we’re all on the same page before we get to the main point of this post. Dependency Injection […]

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